The combat introduces a great sense of verticality, as tanks will attack you patrolling on the ground and aerial threats such as choppers and drones will cause a similar nuisance in the air. You can temporarily boost with the R button and the shoulder buttons each represent different weapons that you'll equip in the hangar before jetting out. Piloting your mech is simple, as you can just push the B button to thrust yourself into the air, and flying here is limitless, so you won't need to land to regain your stamina. There are occasional exceptions to this though, like piloting colossal immortals, but these are far and few between. For us these missions became stale quickly and not even the tightly stuffed toybox of weapons could help to alleviate the tedium we felt trying to push through. Missions typically revolve around the same core objectives, where you'll have to destroy waves of AI, undertake investigations, or protect a certain ally. Missions within Daemon X Machina are divided into two categories, offer missions and free missions, with the former progressing the story and the latter providing an opportunity to earn yourself some extra cash and loot on the side. With our protagonist being the silent type - and with many interactions taking place through static text boxes - we often found our attention waning and our finger was never too far from the skip button. We then step into the shoes of our fully-customisable protagonist, who is a rookie mercenary tasked with eliminating the corrupted AI that waged war against mankind following the traumatic event that we witnessed earlier. Things start out looking bleak, as from a satellite we are shown the moon crumbling to pieces, with Earth being struck by the falling debris (there's quite an interesting anime-style prequel video we would advise that you watch for more context on this, although be warned as it is only in Japanese). We sampled the third-person shooter at this year's Gamescom and our initial thoughts were pretty positive, but now we've had chance to delve deep into the full release. It was explosive, featured giant mechs, and was all wrapped up in a delightfully tasty cel-shaded art style. New games are bound to be announced throughout the year during Nintendo’s many Nintendo Direct presentations, and there are still the presences of games like Metroid Prime 4 and Bayonetta 3 looming over gamers, whether they end up coming out in 2019 or not.Daemon X Machina was the shock announcement out of Nintendo's 2018 E3 showcase that had us excited. Of course, there are still plenty of popular Nintendo franchises that have yet to receive a new entry on the Switch. These new mainline games are expected to come to the Switch sometime in the second half of 2019. It is currently unknown if these games will be the start of a new Generation, though it seems pretty likely that they will. But that’s not all Game Freak is working on. Pokémon: Let’s Go, Pikachu! and Let’s Go, Eevee! were released last year as the first mainline Pokémon games for a home console, but back when the Let’s Go games were first announced it was also revealed that Game Freak has been working on more traditional mainline Pokémon games for the Switch as well.
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